Learning Physics Modeling with PhysX
Author | : Krishna Kumar |
Publisher | : Packt Pub Limited |
Total Pages | : 104 |
Release | : 2013-10 |
ISBN 10 | : 1849698147 |
ISBN 13 | : 9781849698146 |
Language | : EN, FR, DE, ES & NL |
Written as a practical, step-by-step tutorial, this book is full of engaging examples to help you learn in a practical context.This book is for game developers or anyone who wants to learn how to fully utilize the PhysX Physics Engine quickly and efficiently. You don't have to be a die-hard programmer to get started with this book. Basic knowledge of C++, 3D mathematics, and OpenGL is all you need.